社群最喜歡的戰術設定!

上個星期的主題是關於你最喜歡的戰術設定,我們大多數人都認為自己知道如何去贏每場比賽,而這個主題收到了社群的大量回饋,我們迫不及待想與大家分享。

 

請注意:這是一篇很長的文章,所以請花點時間享受我們的經理們提供的優質內容!

 

         
Evinelis. WL 4.4 - 2.000 信用點

 

Let's start with how I prepare for the match. First, I analyze the opponent's players and try to find out which players can cause the most problems for my team's defense, and against those players I try to put better defensive style players, or simply use a double defense (I evaluate by analyzing the chronologies of previous matches, statistics and simply the skills of the players). I also try to find in which positions my team can create an advantage and tactically try to exploit it. I really like to have players coming off the bench who can push the team offensively and I try to put them in positions where the opposition's backups look weaker defensively (due to defensive skills or height). I don't like using the "whenever possible" shooting setting because this often forces the player to shoot from a (very) bad situation. But there is an exception for players who have good accuracy skill but only appear on the court for a few minutes per game due to poor defense and/or lack of athleticism. However such players are only the third or fourth option from the bench (in the position), so that in case of fouls, such players will not play much time anyway.

 

Team tactics

 

The defensive focus usually depends on what impression I get from the aforementioned analysis of opposing players. I always try to pay attention to the statistics of the opposing team, and how often the opponent makes shots from a close distance, from a medium distance, and from three points. It also allows you to decide where to focus your defense more.

 

I often use normal as an offensive focus, because my team has quite good players who can attack both from close range and from three points. But I often pay attention in which opponent's players can have problems with my players, so I try to focus on the weak spots of the opponent's team

 

Tempo, I use fast because I have a big rotation and I don't have fatigue problems, and a fast tempo can help tire out the opposing players at the end of the game

 

Full court pressure is rare. But I try to pay attention to the skills of the opponent's players in the attack, which can influence this setting

 

Early attack - rarely, but I often set it to medium. This setting probably depends more on what minutes are allocated to my players and how much I want to bother the opponent's players.

 

Isolation - rarely, I just don't have players who can play isolation basketball, if it was possible the setting would be - never

 

Quick Attacks - Rare, I've noticed this season that my defenders rarely successfully finish off quick attacks, I think it's a lack of experience so I left it rare as defenders coming off the bench with more experience could exploit this option from time to time.

 

Fighting for offensive rebounds - very often depends on the opponents' front line players. If there are more defensive players, I try not to fight for balls in attack.

 

         
pinkglass WL 3.3 - 2.000 信用點

 
在Basketpulse這個充滿變數的世界裡,我在遊戲中的策略是採用平衡的進攻策略,同時在防守端強調對外線射手的防守。這種結合的目標是優化表現並在虛擬籃球場上取得成功。
 
在進攻方面,選擇正常戰術提供了一種多樣化而全面的方式。這種策略允許多種不同的戰術,能夠在各種比賽情境中無縫適應。正常戰術的靈活性確保了我的球隊能夠有效地利用機會,無論是透過內線突破、中距離投籃還是三分球。這種適應性對於讓對手無法捉摸並有效應對他們的防守策略至關重要。
 
在防守端,強調對射手的防守是基於對現代籃球格局深刻理解的戰略決策。在現代籃球中,三分投籃已經成為一種強大的武器,往往顯著影響比賽的結果。通過專注於防守外線射手,我旨在限制對手遠距離得分威脅的效果。這種防守策略特別適用於破壞那些極度依賴外線投籃的球隊節奏,迫使他們進行不太理想的出手選擇,潛在地降低他們的整體得分效率。
 
此外,強調對射手的防守與正常的進攻策略相輔相成。通過限制對手外線得分的效力,我為我的球隊創造了抓住籃板並轉入快節奏進攻的機會。防守和進攻策略之間的協同作用旨在打造一支全面而高效的球隊,能夠主導比賽的進程。
 
總而言之,我選擇正常進攻策略以及在防守上重點對外線射手進行防守是一種旨在實現多樣性和適應性的戰略組合。透過採用均衡的進攻方式並在防守上打擊外線威脅,我努力在Basketpulse的虛擬籃球場上創造一個成功的方程式。這種戰略的結合提高了我的球隊應對比賽挑戰的能力,培養出競爭優勢,增加在場上取得成功的可能性。
 

         
孤舟 WL 3.3 - 2.000 信用點

 
在BP的快節奏比賽中,制定一個勝利的戰略對於成功至關重要。在我在Basketpulse中追求勝利的過程中,我採用了一種雙重戰術,著重於進攻的射手戰術並優先考慮內線防守。以得分後衛Tylenis Kojis和攻守兼備的Weigang Zhao為核心,這種戰術協同效應在虛擬球場上顯示出強大的力量。
 
進攻戰術圍繞射手戰術展開,由得分後衛Tylenis Kojis領銜。以其從遠距離致命的準確性而聞名,Kojis成為我們進攻戰術的樞紐。將球隊的進攻焦點設置在射手戰術上,最大程度地發揮了Kojis穿越防守的能力,為他提供了從三分線外發揮得分技巧的機會。射手戰術不僅充分發揮了Kojis的優勢,還作為一種戰略優勢,讓對手應對長程威脅時束手無策。
 
在防守端,我們強調保護內線,Weigang Zhao則發揮了核心作用。以其在場上兩端的全面技能而聞名,Zhao在禁區的防守優勢得到了他在進攻端的貢獻的補充。通過將防守設置為優先保護內線,我們充分發揮了Zhao封阻投籃、抓下籃板並破壞對方內線得分企圖的能力。這種防守立場不僅使我們的球隊能夠對抗強大的對手,還為平衡和有效的整體遊戲打下了基礎。
 
Kojis和Zhao的動態雙人組合展示了我們戰略的多樣性。Kojis以其射手能力確保了一個強大而不可預測的進攻,而Zhao在禁區的存在則鞏固了我們的防守。這種戰術的結合不僅最大程度地發揮了個別球員的優勢,還培養了一種協同適應各種遊戲場景的團隊動力。
 
總之,在Basketpulse中實施射手進攻戰術並優先考慮內線防守的決策是一種經過深思熟慮的戰略,充分發揮了Tylenis Kojis和Weigang Zhao的獨特技能。這種動態的戰術方法已被證明是有效的,創造出一支在得分和防守韌性方面表現出色的全面適應型球隊。隨著我們繼續在虛擬球場上統治,這種戰術協同效應的優勢變得日益明顯,展現了每一步動作背後的戰略優勢。
 

         
klinx WL 3.1 - 2.000 信用點

 

My favourite tactical settings… Hard question. I’m gonna give this example because it’s the weirdest one. I love to use “normal” in offense and in defence.

Why is easiest to answer. When you don’t know if you should use “low post” or “shooters”, in defence or offense as well, I used to prefer don’t choose. When the other team is really strong in both spots, I feel that normal defence is the best option to lock them, because they probably use normal offense setting too. As well as I use normal offense, it is because my team seems to have advantage on all position on the court. So, the opponent will probably have to choose between low post and shooters. And most of the time, they defend low post, because I have strong low posts players, and because this setting is the most useful to grab some extra rebounds, but then, my shooters are often open and they put it down.

Let’s talk about the pace, I usually have more players than my opponents, so I will play in fast to exhausted him, and taking advantage in the end of the game. It doesn’t matter if he got apparently stronger guys, the exhaust will win! With the recent full court press update, it is less worth to use often, has the amount of ball loses decreased. So, the only thing it will happened, is that your player will exhaust faster. Then I put only “normally” to get some good defence by the 8 second violation rule. Early offense is set in rarely, because I like ball movement, my players are good passers, and we want to find the perfect shot. Same for isolation, we are a team that love to pass the ball, they want to play for each other, so we don’t use isolations. But we never refuse to play a fast break, scoring easy twos is always the best option after a rebound. And as we’re talking about rebound, this is the #1 priority, fighting for all rebounds, in defence or in offense. Having second chance opportunities seriously damaging the other teams.

 

At the end of the game, we want to make fouls when we are leading by 3, because we don’t want to let them getting opportunities to tie the game. We prefer doing a free throw fight, because we are good free throw players. On the other side, if we are losing, we press aggressively for the steal, before fouling players. And for the reason that we fight hardly for offensive rebounds, we want to shoot before the clock ends, and try to get another chance if we miss.

 

I hope this could help new managers to set tactics regarding their own team strengths.

 

         
DanTitan WL 4.7 - 1.000 信用點

 

This week's "Recommended" post is about our favorite tactics. As a disclaimer I must say that it's of course good to set a default tactic for your team, but it needs to be changed for every game. Also to know your team well: your strengths and weaknesses. Let's talk about this!

 

Point one is your strengths, and you need to ask yourself these questions: Who is the best player in each position, how tall are they, their experience and abilities. Once you identify this you can for your weakness which is point two, and this is exactly the opposite as before.

 

Let's put a simple example. Let's say that you have 2 Centers: - 22 years old, 219cm, 12 Tgh, 10 2C, 10 CS and 6 exp. - 28 years old, 213cm, 12 Tgh, 12 2C, 12 CS and 9 exp. Your main thought would be that the second player is better. But if the opponent has got a taller player than 213 you might prefer to put the first one to defend him and use the second one for the rotation. Again this is just a little example to see that these details can make you win against a better team.

 

Another thing to analyze would be the opponent's way of playing. Go and check their last 3 or 4 games. How did they attack, where did they concede more points, how many players did score points. Everything needs to be taken into consideration. Let's go for another example:

 

In my last game I spotted that the opponent always played outside and used his 3 pointer players to get the points, my main defence was to stop him, so I played the defensive option in team tactics: shooters. By that, your players will focus on them, and not so much on the inside

 

I hope that with these little tips you can make your team better, but it would take many lines to dissect each game. I would recommend looking for those details. And if you have any doubts, please check the help section or the discord!

 

         
dwyane3 - WL 2.2

 

Reading all this got me excited to share part of my tactical setting as well.

 

I prefer to set tactics for each game. Sometimes I try to mess with my opponents who do not check the chronology of the game and I set my default tactics in the opposite way of what I am going to use in the upcoming game where I set an individual game tactic. 

 

My team's offensive strength are bigs - they are all athletic and can score. There are very few teams in my group that can stop them, therefore I usually attack with my low post players with their settings to shoot as often as possible from close range. Can't be that hard to make a layup, right? :)

 

However, in the beginning of the season I have tried to use my players' height advantage while shooting three-pointers, I have 206cm SG and 212cm SF. However, height was not enough to score threes and I reversed back to low-post offense. My long range shooters work as a back-up plan when the opponent tries to shut down the inside.

 

I love good defense and this is something I have been fundamentally changing in my players' skills recently. I used to neglect DIQ but now I want all my players to have high CS and DIQ. Good DIQ, especially for the bench players, for me is super important - they may not be talented on offence, but I need them to work hard on defence and give me those steals and deflections while my scoring leaders are resting. Most of my team has a setting for tight personal defense, except for 3 players with low DIQ, so they do not get into foul trouble.

 

For the team settings I focus on the opponent, however, at WL2 most of the teams are not one-sided. I check the previous 3 WL games stats of that team and do some math: I count how many points the team could have scored hitting all their shots from close range, mid-range and three-pointer. Whichever is the most - I focus on that particular area. Usually that is three-point shooters. In case the opponent has shorter scorers, I often enjoy seeing their leaders go 1/12 from the long-range instead of their usual 40% accuracy.

 

I tend to play a slow-tempo game as my players are lacking in passing skill and I prefer to be patient on offence and look for a good situation.

 

Despite the fact that all my players are quick, most of them tend to lack in dribbling skill, therefore I prefer to not push too much for the fast breaks and rarely play isolation. 

 

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感謝您本週的參與,以上是我們從社群收到的一些精彩回應!

 

下週,我們希望您寫一篇300字的文章,介紹你如何訓練18歲以下的年輕球員 - 哪些技能最重要?你是否會進行跳躍?為什麼?也請在評論區中告訴我們你希望社群成員接下來討論什麼主題。

 

期待大家的回饋!

 


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