Conferenze stampa

-- 89 Stag. 23 g.
New article - detailed information about Free throws in the game
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As a result, we have slightly increased the base free throw shooting percentage (especially for the players with bad skills) - don't think this will give a motivation to train more 2M :) -- 89 Stag. 23 g.
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" in a test engine that is live in national leagues. "

do you mean that we are playing with different GE in National and WL?

That's news to me!
Good to know.
As it ALWAYS happens in this game, we are playing without knowing the rules applied to our choices.

It's a great satisfaction to be treated like a 3 year-old child.
By lovely parents, I surmise
-- 89 Stag. 23 g.
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frankebaste we are playing with different ME in WL and NL the last few seasons already. Everybody knows it :) -- 89 Stag. 23 g.
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Frankebasta
We wrote about that at least few times. In case you missed:
https://www.basketpulse.com/en/News/article/62bae5d10e91d/match-engine-update-roadmap
-- 89 Stag. 23 g.
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a-darius wrote:
"Season 89 day 1 - the new match engine will be used in the whole game"

That's exactly why i'm FLABBERGASTED!
I didn't miss the news article.
I missed the obvious single entendre ...... Admin's news release must never be trusted

How can you tell us that "THE NEW MATCH ENGINE WILL BE USED IN THE WHOLE GAME"
(which, by the way, is NOT proper english)
And now you nonchalantly pretend that it's ME WHO DOESN'T know that we play 2 different GE

It is beyond me to argue with such a logic
-- 89 Stag. 23 g.
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Mirza wrote
" frankebaste we are playing with different ME in WL and NL the last few seasons already. Everybody knows it :) "

as conveniently a-darius pointed out:
"Season 89 day 1 - the new match engine will be used in the whole game"

I assumed that we are way past Season 89 day1
On my browser it reads: s89d23.
Maybe it's my O.S. at fault. Maybe I live in a different time zone.
Dunno
-- 89 Stag. 23 g.
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why to remove impact of experience? i believe this should be a factor? -- 89 Stag. 23 g.
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In the same article (just a few lines below) we informed that we will continue our work with updating ME and these updates will be visible in the national league.

So, If someone understood that differently I try to explain:
All ME updates (except critical bugs) firstly goes to testing ME.
Testing ME is used in national leagues
Every one or two seasons the main match engine will be updated so that it is the same as testing (that happened on the first day of this season)
We plan to continue this cycle as long as it is needed.

In the near future we also plan to create a ME change log article in game’s help, where all ME updates will be logged in one place.
-- 89 Stag. 23 g.
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a-darius wrote:
"In the same article (just a few lines below) we informed that we will continue our work with updating ME and these updates will be visible in the national league."

.... and that's what I read in the official press release:
"After that we plan that our work with ME never stops and we will be constantly updating it."

no mention of National League.
Which I (wrongly, as it turned out) assumed it was the ONE AND ONLY GE that you stated one line before.

A suggestion, for a-darius and all the Admins and FPC members: if your english is not good enough to properly express your thoughts, try using Google translate.
Even a spell checker will help, in most instances.
Better yet, ask some game user to check your messages before posting in press release for everybody to see.

It's been a few years since the english language was chosen as the game official language.
But it is..... NOT WORKING WELL
-- 89 Stag. 23 g.
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Alter, nimm einfach deine Pillen. -- 89 Stag. 23 g.
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lipinski XD -- 89 Stag. 23 g.
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3P shooters usually are good with FT. Some 2P players are really good FT shooters. Free throw player' skills should be calculated like this: FT=(0.15*2P skills)+(0.5*MidRange skills)+(0.35*3P skills). Is this possible? -- 89 Stag. 24 g.
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Mid-range is encourage to train more by influencing free throws. Good way to start. Maybe 2/3 mid-range + 1/3 3pt. Just an idea for reference. Thank you. -- 89 Stag. 24 g.
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I agree with them that 3pt should be added to the calculation formula of FT, which is obviously more reasonable and more realistic。 -- 89 Stag. 24 g.
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Please stop debating this, this is definitely not happening anytime soon. The administration has already spoken about this situation:

"About changing the formula and also regarding three points skill.
Some users trained middle range skill to have a good free-throw shooter. I don't see any good reason why we should punish these users just because some other users ignored this.
You decided to save training points in this area, and now you pay the cost that you knew would be. Just because of this your decisions there is no logic to change how the match engine works."
-- 89 Stag. 24 g.
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If a discussion is meaningful and brainstorming, why would we need to stop? We are talking about punishing the player trained to have a good free throw shooter. Under the new formula they should have even better %. We are only talking about to include the three point. What are you mad at? -- 89 Stag. 24 g.
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We are *not talking about punishing -- 89 Stag. 24 g.
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Gudrioji Lape wrote
"why to remove impact of experience? i believe this should be a factor?"

You probably could take it like that: from the Experience skill definition:
https://www.basketpulse.com/en/Pagalba-sarasas.htm#hlpanc_2094
It's essentially an opposing factor. Which wouldn't quite transcribe in free throw shooting.
Maybe the "not to panic" aspect of it, but then again, not a strictly opposing factor.
Or you consider it a battle against yourself. In which case experience would negate itself.
Though maybe Psychology skill of a coach would be of better help in that regard. Which it might already be.
-- 89 Stag. 24 g.
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The FT skill should just be the player accuracy skill - combination of all 3 shooting skills. With perhaps more weight on 2m and 3p than 2c, so not exactly average. Or just average of 2m and 3p, which is more realistic because of all the centers that shoot 60%+ around the rim and can't shoot at all from anywhere else.
Also, keep in mind that first and second free throw percentage differs. Since 1997, NBA players have shot 73% on their first free throw. They shoot 78% on their second free throw. That is a significant difference for that much data.
-- 89 Stag. 24 g.
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I would like to see defense actually start being an influence. We have never given up 65% of 2pt shots until this year. Please release exactly what internal things you have changed. -- 89 Stag. 24 g.
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Every week is a surprise in the game, and we've been testing the game engine for the past three seasons. I have to be critical of the management because I am a victim of all this -- 89 Stag. 24 g.
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The free throw shooting percentage is worse than before in national leagues match today. -- 89 Stag. 25 g.
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gudrioji lape experience has been taken off mainly to motivate managers to train mid-range shooting more and experience skill played too much of a role. We have made the changes in the testing ME and see if it works or not.

konapan the tricky part with involving other skills is that if we put, say 30% influence of 3pt shooting skill to FT percentage, if the player has 12 mid range shooting skill but 1 three point shooting skill he is not going to be shooting as well as he should. Also a number of managers have been training their players' mid-range game and adding other skills would undermine their choice. Getting you players' mid-range game to skill 8 should do just fine to get around 70% accuracy.

Frankebasta Yes, we are not native English speakers and our language may not be grammatically perfect. We are always looking for volunteers to help us make the game better, would you like to help us? If so, please contact us by DM.

Liverduk the difference between first and second shot accuracy is a nice-to-have feature, we would like to find the best way to make FT work and then we could go into more detailed updates.

TheWizardKs thank you, we will make this our next topic. Any other suggestions? :)
-- 89 Stag. 25 g.
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How about the PG fouls? Its increíble how the 30 players with more fouls pero Game are PG. I do not remember (but were a lot) how many matches I ended playoñing without a PG because the 2 are out -- 89 Stag. 27 g.
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dwyane3, why do You think player, who are not capable to make a 3pt shot, should have excellent free throw accuracy? Your argument make no sense. -- 89 Stag. 27 g.
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Michael Jordan -- 89 Stag. 28 g.
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ulipulido yes, there is definitely somewhat not working as expected in terms of PG fouls committed. We are planning to tweak shooting first and then we will move on to this issue.
McGod Yes, that would be weird, that a player making a lot of 3 pointers would be a bad free throw shooter at the top level. In order to shoot threes at a high percentage the players must practice many hours to achieve this skill. If the only thing that a player did was practicing threes, he would be decent at shooting it but that does not mean he would be as good with any other skill, including free throws. I can't imagine top level player skipping free throw drills in the practice because he has already shot 200 three-pointers that day. Practicing FTs is a hygiene that must be done in order to achieve the desired result.
-- 89 Stag. 28 g.
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It's incredible, it seems made by enemies, every time they touch something the game gets worse -- 89 Stag. 28 g.
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with these percentages the game favors the weak teams.. because the weak team shoots less shots… tragic!!!! -- 89 Stag. 32 g.
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Kuo toliau tobulinant zaidima tuo labiau niekas nebeveikia.naufok kokias nori taktikas vistiek tas ptas sudas gaunasi.identiskai pries ta paty varzova po pratesimo gaunu.ir identiskai visas beveik varzybas laimi ir pratesime jau net neturi sansu laimet.cia ne tiek kiek taktikos lemia.cia jau iskart nusprestos visos varzybos.nebera idomumo nei taktiku deliot nieko.visus malonumus baigia panaikinti -- 89 Stag. 32 g.
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Man rods reiks rimtai irgi pradet galvot apie zaidimo metima -- 89 Stag. 32 g.
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You have right…. -- 89 Stag. 33 g.
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Yes, andriuss, I know the GM does not force us to update the tactics every day for different opponents (very tiring). However, decreasing luck impact, and increasing tactics impact, just a little bit, may be a more attractive engine in the long run. -- 89 Stag. 34 g.
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andronikos FT update favors the teams that have trained the mid-range skill. If both teams playing each other have not done that, then they are both on the same page.
andriuss fungtys yes, currently there is quite a bit of uncertainty how the things work. We are analising the way defensive focus tactics work and we will share results with the community in a week.
-- 89 Stag. 35 g.
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dwyane3 now team with 210-250 rt players can win teams with 300+ rt. Clever.. so let's train medium shot for the shots only :).. i think it's ridiculous. the more it changes the worse the game gets. -- 89 Stag. 35 g.
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andronikos 210-250 vs 300 RT is a bit of an extreme example. RT has never been a single factor determining what team is stronger. Yes, they have more training points accumulated, on the other hand does it mean they are automatically better? -- 89 Stag. 35 g.
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nice , so are the 250rt better? correct??? -- 89 Stag. 36 g.
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You can't seriously say you don't know exactly how Dwayne meant that.
You're simply twisting the words around in his mouth.
-- 89 Stag. 36 g.
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Quick suggestion: on National U16 and U18 games the FT rate of the players should receive a boost, to mirror more closely the reality. You will not see in many real U16 and U18 games teams shoting below 50-60% -- 91 Stag. 31 g.
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I haven't played this game long but the only thing I have found about free throws is that they are consistently inconsistent. In real life you can have a bad or good shooting day once in awhile, but here it is game to game wild. I believe you miscalculated the effect of the arena made on your formula for free throws. My team for instance through 8 home games is 142 out of 196 free throws for 72.4% but on the road the team is 118 out of 233 for 50.6% in also 8 games. The benefit of a comfortable arena vs an unfamiliar arena should not result in a 20%+ swing in free throw percentage. -- 92 Stag. 23 g.
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ReturnOfTheKing yes, this is a known issue and the difference should not be that big. We are going to create more events related to home-court advantage and add safeguards that there are not too many same events in a single game, therefore, lowering the fluctuation game-to-game in FT shooting. -- 92 Stag. 23 g.
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Free trow percentages in wl and nl is different by 15% in same engine lol but of course in 10000 freethrows it should be equal -- 92 Stag. 23 g.
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