Hola a todos,
Hemos hecho una pequeña audición a las finanzas de nuestras federaciones y nos gustaría compartir los resultados.
Nos hemos dado cuenta que solo una fracción de los ingresos semanales se usan para la actividad de la federación y se almacena en lugar de usarse de cualquier modo. Animamos a las federaciones a hacer actividades e intentar atraer nuevos mánagers o mejorar la experiencia de juego de los actuales jugadores. Sin embargo, a la in...
Últimas noticias del juego
2024-04-22
On Monday we have had a couple of Lithuanian guys interviewing each other and today we have a couple of our users from a different side of the world, Taiwan, sharing their experiences.
tim511013 has interviewed VanthonyDash who shares about the mistakes done in the game, as well as money management being the most important part of the game for him.
What do you enjoy most in the game? Managing team lineups, making trades, or watching matches?
I enjoy browsing the trade market every day, studying other teams' compositions and trade opportunities, although I often come up empty-handed. These days, I spend the most time watching matches.
Have you made any mistakes in the game?
Plenty. The most notable one was releasing a starting SF at the wrong time due to financial troubles, which led to later costly repercussions that I had to make up for.
What do you think is the most important strategy in this game?
Money! Money! Money! It's crucial, hence why I said it three times. How to manage your finances—I believe there have been many articles discussing this last week because finances are the foundation of team management.
Have you experienced any particularly successful moments?
Probably winning the championship in the WL6 league season by sheer strength. Although our ranking wasn't good at first, ending up with such good results made me very excited.
Have you encountered any interesting stories or plots in the game?
In a friendly match, we were leading by a large margin in the first half, only for the opponent's SF to enter zone mode and shoot three-pointers, piercing through our defense.
How do you balance game time and real-life responsibilities?
I'm glad this game is somewhat linked to real-life time. Regardless of the number of daily operations, there's only one regular match to play, and daily training is only linked to playing time, so I don't need to spend too much time on the game.
Any words of advice for new players?
Taiwan's community has recently welcomed a group of new players. I've been a newbie before, so I know newcomers encounter many problems. Don't hesitate to ask questions; many people in the group are friendly and willing to help answer questions!
jiasyuan has shown us again that sometimes only one person is necessary for making interview and interviewed himself sharing his thoughts on his recent achievements and the need to improve the mid-range and dribbling importance in the game.
How did you manage to achieve this?
I believe it's due to my unique vision. Through trades, drafts, and scouting for players in the market, I've selected players whose skills match what our team needs. I avoid wasting money on unnecessary areas like scouting and youth teams. If scouts can't find good players, there's no point in investing in a youth team. Instead, I invest all our earnings in the market, trades, and drafts. This approach leaves me with more funds to operate compared to teams spending daily on scouting.
What do you think is the key to winning games?
Rebounding and defense. Controlling the boards allows you to control the game. Protecting defensive rebounds gives opportunities for fast breaks and reduces the opponent's chances of a second attack. Grabbing offensive rebounds provides chances for second-chance points. After all, in basketball, missed shots outnumber made shots. Offense wins fans and statistics, but defense wins championships. Good defense lowers the shooting percentage and increases rebounding opportunities. So, good defense and rebounding are key to winning games in my opinion.
What does the mid-range game mean to you?
The mid-range game is like a belief to me. I grew up watching basketball during the era of MJ, Kobe, Melo, and AI, who heavily relied on mid-range shots. I believe that for wing stars, having mid-range abilities is crucial. It gives you a versatile offensive arsenal. Even now, players like KD and Booker have unstoppable mid-range games. I think the BP basketball game should improve their mid-range game; currently, it's too poor.
What improvements do you think can be made in the BP basketball game?
They should focus on improving mid-range shooting and dribble penetration. The team's dribble penetration and mid-range shot attempts are too few. After observing for so long, I've noticed that there are defensive commanders and low-post defenders among draft prospects. In my opinion, defensive commanders greatly assist in team defense. However, the team's lack of dribble penetration leads players to prefer selecting low-post defenders to enhance individual defense rather than opting for defensive commanders who possess speed and high defensive IQ. Increasing the frequency of dribble penetration and mid-range shot attempts would balance the game more instead of the current trend of excessive three-point shooting and close-range isolation plays. The team's scoring through dribble penetration and mid-range shots is currently too weak.
Do you want to earn some credits as well? Write your a post of at least 200 words on how should the improvement jump feature work for coaches and earn up to 2.000 credits.
Have a good read!...
tim511013 has interviewed VanthonyDash who shares about the mistakes done in the game, as well as money management being the most important part of the game for him.
What do you enjoy most in the game? Managing team lineups, making trades, or watching matches?
I enjoy browsing the trade market every day, studying other teams' compositions and trade opportunities, although I often come up empty-handed. These days, I spend the most time watching matches.
Have you made any mistakes in the game?
Plenty. The most notable one was releasing a starting SF at the wrong time due to financial troubles, which led to later costly repercussions that I had to make up for.
What do you think is the most important strategy in this game?
Money! Money! Money! It's crucial, hence why I said it three times. How to manage your finances—I believe there have been many articles discussing this last week because finances are the foundation of team management.
Have you experienced any particularly successful moments?
Probably winning the championship in the WL6 league season by sheer strength. Although our ranking wasn't good at first, ending up with such good results made me very excited.
Have you encountered any interesting stories or plots in the game?
In a friendly match, we were leading by a large margin in the first half, only for the opponent's SF to enter zone mode and shoot three-pointers, piercing through our defense.
How do you balance game time and real-life responsibilities?
I'm glad this game is somewhat linked to real-life time. Regardless of the number of daily operations, there's only one regular match to play, and daily training is only linked to playing time, so I don't need to spend too much time on the game.
Any words of advice for new players?
Taiwan's community has recently welcomed a group of new players. I've been a newbie before, so I know newcomers encounter many problems. Don't hesitate to ask questions; many people in the group are friendly and willing to help answer questions!
jiasyuan has shown us again that sometimes only one person is necessary for making interview and interviewed himself sharing his thoughts on his recent achievements and the need to improve the mid-range and dribbling importance in the game.
How did you manage to achieve this?
I believe it's due to my unique vision. Through trades, drafts, and scouting for players in the market, I've selected players whose skills match what our team needs. I avoid wasting money on unnecessary areas like scouting and youth teams. If scouts can't find good players, there's no point in investing in a youth team. Instead, I invest all our earnings in the market, trades, and drafts. This approach leaves me with more funds to operate compared to teams spending daily on scouting.
What do you think is the key to winning games?
Rebounding and defense. Controlling the boards allows you to control the game. Protecting defensive rebounds gives opportunities for fast breaks and reduces the opponent's chances of a second attack. Grabbing offensive rebounds provides chances for second-chance points. After all, in basketball, missed shots outnumber made shots. Offense wins fans and statistics, but defense wins championships. Good defense lowers the shooting percentage and increases rebounding opportunities. So, good defense and rebounding are key to winning games in my opinion.
What does the mid-range game mean to you?
The mid-range game is like a belief to me. I grew up watching basketball during the era of MJ, Kobe, Melo, and AI, who heavily relied on mid-range shots. I believe that for wing stars, having mid-range abilities is crucial. It gives you a versatile offensive arsenal. Even now, players like KD and Booker have unstoppable mid-range games. I think the BP basketball game should improve their mid-range game; currently, it's too poor.
What improvements do you think can be made in the BP basketball game?
They should focus on improving mid-range shooting and dribble penetration. The team's dribble penetration and mid-range shot attempts are too few. After observing for so long, I've noticed that there are defensive commanders and low-post defenders among draft prospects. In my opinion, defensive commanders greatly assist in team defense. However, the team's lack of dribble penetration leads players to prefer selecting low-post defenders to enhance individual defense rather than opting for defensive commanders who possess speed and high defensive IQ. Increasing the frequency of dribble penetration and mid-range shot attempts would balance the game more instead of the current trend of excessive three-point shooting and close-range isolation plays. The team's scoring through dribble penetration and mid-range shots is currently too weak.
Do you want to earn some credits as well? Write your a post of at least 200 words on how should the improvement jump feature work for coaches and earn up to 2.000 credits.
Have a good read!...
2024-04-15
Hola,
Hemos conseguido unas cuantas propuestas de entrevistas para esta semana, así que las publicaremos por partes.
Empezaremos con el presidente de la federación Lituana, Šabas y la leyenda de la comunidad Darys, que se han entrevistado entre ellos y se han llevado 2.000 créditos cada uno.
¿ Darys, como se te ocurrió la idea de hacer el video viral sobre la investigación de las trampas en BasketPulse?
Fue simplemente un día nor...
Hemos conseguido unas cuantas propuestas de entrevistas para esta semana, así que las publicaremos por partes.
Empezaremos con el presidente de la federación Lituana, Šabas y la leyenda de la comunidad Darys, que se han entrevistado entre ellos y se han llevado 2.000 créditos cada uno.
¿ Darys, como se te ocurrió la idea de hacer el video viral sobre la investigación de las trampas en BasketPulse?
Fue simplemente un día nor...
2024-04-11
A través de toda la historia del juego, hemos explorado diversos métodos para combatir las trampas. Sin embargo, ninguna de ellos parece perfecto. Cada aproximación tiene sus pros y sus contras. Aunque combatir las trampas es esencial, consume una gran cantidad de tiempo y reduce significativamente nuestra capacidad para mejorar el juego.
Reciente,emte. nos...
Reciente,emte. nos...
2024-04-08
Hola a todos,
Gestionar las finanzas del equipo es una tarea importante y dura para todos los managers de BasketPulse. Esta semana nos gustaría compartir la experiencia de TB313 y smart0eddie enfrentandose a los momentos en los que todo iba mal y el procedimiento de bancarrota empieza.
TB313 - WL 6.9 - 2.000 credits.
En BasketPulse, como en cualquier mánager realista, es una amenaza que acecha y que puede hacer descarrilar hasta al equipo más prometedor. La tem...
Gestionar las finanzas del equipo es una tarea importante y dura para todos los managers de BasketPulse. Esta semana nos gustaría compartir la experiencia de TB313 y smart0eddie enfrentandose a los momentos en los que todo iba mal y el procedimiento de bancarrota empieza.
TB313 - WL 6.9 - 2.000 credits.
En BasketPulse, como en cualquier mánager realista, es una amenaza que acecha y que puede hacer descarrilar hasta al equipo más prometedor. La tem...
2024-04-02
Hola a todos,
Los traspasos juegan un rol muy importante en el juego y pueden ayudar a los equipos a conseguir sus objetivos, ya sean hacerse mas fuertes, ahorrar dinero o conseguir jóvenes promesas. Vamos a compartir algunos de los mejores traspasos de la comunidad.
barbabodom WL4.6 - 1.000 credits
El siguiente fue uno de mis mejores traspasos. Tenía un poco de espacio salarial y fui capaz de añadir el actual líder de mi equipo, que aún está mejorand...
Los traspasos juegan un rol muy importante en el juego y pueden ayudar a los equipos a conseguir sus objetivos, ya sean hacerse mas fuertes, ahorrar dinero o conseguir jóvenes promesas. Vamos a compartir algunos de los mejores traspasos de la comunidad.
barbabodom WL4.6 - 1.000 credits
El siguiente fue uno de mis mejores traspasos. Tenía un poco de espacio salarial y fui capaz de añadir el actual líder de mi equipo, que aún está mejorand...
2024-03-29
¡Feliz Semana Santa a todos! Os deseamos unos muy buenos días celebrando con vuestra familia y amigos.
Siguiendo la tradición de BasketPulse, os ofrecemos una caza del Huevo de Pascua
Cada vez que veas este Huevo de Pascua, date prisa y clicka sobre el. ¡El primer jugador que pinche en la foto recibirá 10.000 Eur! El huevo puede aparecer en cualquier sitio y puede ser visto por más de un miembro del juego a la vez. Un miembro del juego solo puede atrap...
Siguiendo la tradición de BasketPulse, os ofrecemos una caza del Huevo de Pascua
Cada vez que veas este Huevo de Pascua, date prisa y clicka sobre el. ¡El primer jugador que pinche en la foto recibirá 10.000 Eur! El huevo puede aparecer en cualquier sitio y puede ser visto por más de un miembro del juego a la vez. Un miembro del juego solo puede atrap...
2024-03-25
Hola a todos,
El Draft acaba de terminar y nos gustaría compartir el proceso de preparación del draft de algunos equipos.
smart0eddie WL3.2 - 500 créditos
Lo que le pido al Draft está determinado por lo que mi equipo necesita y lo que puede conseguir.
Teniendo en cuenta que mi equipo tendrá 4 pivots (C) la próxima temporada, debería prestar más atención a los aleros y bases. Hay algunos triplistas con alto RT y algunos con...
El Draft acaba de terminar y nos gustaría compartir el proceso de preparación del draft de algunos equipos.
smart0eddie WL3.2 - 500 créditos
Lo que le pido al Draft está determinado por lo que mi equipo necesita y lo que puede conseguir.
Teniendo en cuenta que mi equipo tendrá 4 pivots (C) la próxima temporada, debería prestar más atención a los aleros y bases. Hay algunos triplistas con alto RT y algunos con...
2024-03-20
Bienvenidos a la segunda Davis Cup de BP. Para esta edición, Šabas y yo hemos decidido crecer y invitar a más países a la competición. Hemos recibido algunos mensajes de presidentes de varias federaciones y, finalmente, nos decidimos a participar a 5 países.
Decidimos crear un premio en metálico para los ganadores. Como planeamos ser 6 países, queríamos juntarnos para alcanzar los 3.000 créditos. Los ganadores recibir&iacut...
Decidimos crear un premio en metálico para los ganadores. Como planeamos ser 6 países, queríamos juntarnos para alcanzar los 3.000 créditos. Los ganadores recibir&iacut...
2024-03-17
Season 97 has come to an end and we would like to share the information on key updates and also congratulate the winners of the top league.
Champions
World League 1.1
Minnesota Timberwolves secured their title for the third season in a row and continued his dominance in the game, winning 5 out of the last 6 season’s top league.
The team famous for its defence has proven the old saying defence wins titles. They allowed 54 points per game in the finals series against HK Monarch and swept the series 3-0.
Wǒ bù pà has come back from being down 1-2 against Sun Tzu in the bronze series and won a medal in the top league just in their second season after being promoted from WL2.
Leng Cha of Wǒ bù pà has been named MVP of the top league, averaging 15 points and 23 efficiency per game. Next season is the last on his contract, has he earned a raise? :)
1. Minnesota Timberwolves. Manager: 史塔克
2. HK Monarch. Manager: CoachM0329
3. Wǒ bù pà. Manager: YAOQINWEI
U21 World Cup
Classic BP final was played in the U21 WC when China met Lithuania. Lithuania had no chance in the game losing 75-90 and China has won their third title in a row.
Taiwan recovered after a heavy loss to Lithuania in the semis by winning the bronze game 90-76 against Spain.
Carcarlo Pravettoni from Italy has been named MVP of the tournament averaging 15 points and 7 rebounds per game. Last season Organic Waste extended his contract for the next 5 seasons, very well timed!
1. China. Manager: zhiyangxu
2. Lithuania. Manager: Zolininkas
3. Taiwan. Manager: 隨風
U16 World Cup
Poland has achieved a historical result winning the U16 final for the first time. The team has not been seen as the favourites of the tournament but proved the non-believers wrong by beating Taiwan 75 - 69 in the gold medal game.
China managed to recover in the bronze medal game after a loss in the semi to Taiwan. They beat Lithuania 66 - 58 in a defensive battle.
Evan Abra from Canada has been named MVP of the tournament. The 2.17cm monster was unstoppable and averaged 29 points and 7 rebounds per game. He should have no problem using his height and athleticism in the senior basketball in a few years, watch out!
1. Poland. Manager: Artemix
2. Taiwan. Manager: jiasyuan
3. China. Manager: 纳什
Season 97 Updates
This season we’ve been working intensely on the planned update related to the coaches’ training. We are very happy that we managed to include this part of the update on time.
However, we’ve been working not only on the changes in coaches’ training but also on the optimization of the whole training process. In the beginning of the new season we will continue tuning the process of training so that it doesn’t freeze the game for a few minutes at 11pm game time.
Included beautiful new design of Matches’ pages
Changes in number of players and coaches in a team
The limit on the maximum number of players and coaches per team has been removed.
Youth team sponsor only covers the salaries of up to 12 players and 8 coaches. If a team exceeds this limit, the selection for compensation is done randomly.
Starting from Season 100, the limit will be further reduced to 5 coaches, whose salaries will be compensated.
Updated system of coaches’ training
Considerably increased influence of coach’s age
<50 y. - main improvement of coaches
50-59 y. - coaches improve a little or stop improving
>=60 y. - coaches don’t improve anymore. Starting with season 102, coaches’ skills will start decreasing.
Coach’s position influence on training
Head coach - depends on tactical skills of the opponent coach (in today’s match)
Assistant and training coach - depends on the head coach’s RT and head coach’s skill (that is being trained)
Other criteria remain the same: coach’s potential, skill’s inner potential, day surprises
Coaches’ experience growth depends on:
Influence of other coaches, depending on coach’s position (similarly as in the above mentioned skill’s training)
Opponent strength and result of today’s match
Few small bug fixes
Match engine updates
Attempt to fix the bug where sometimes a pass to the leader didn't work
Community News
We have received numerous quality posts by the community and shared them in the news. We always love hearing from you guys and we will share some more soon. Our personal favourites were the community interviews and AI created facelifts of the players.
We have also noticed a really cool update by MikeHoudini who has created a script to improve the experience watching the games LIVE and shared it on the game Discord server:
And all it took was a bit of CSS to improve my live match viewing experience tenfold. If anyone else wants to have the same layout, the code's available here: https://www.codedump.xyz/xml/ZfCruPGddUn5v_8M I tested it with Greasemonkey (Firefox addon) and Tampermonkey (Chrome/Firefox/Edge/Safari addon).
Very well done, and 2.000 credits reward has been sent to Mike. We love seeing these community-made updates and if you have anything that could improve the life of our players - please share!
Also we have seen the Taiwan community being active in promoting the game inside their BP community as well as attracting new members to the game, therefore we would like to allocate a 5% scouting bonus for the community effort.
Also, Lithuanian and French federations have organised the 2nd Davis Cup earning them a 5% scouting bonus as well.
We are yet to hear from other federation presidents about the exceptional effort of their community members. Don’t be shy and let us know and get rewarded!
FPC News
Due to low activity one Lithuanian spot has been removed. In the future, one federation will be able to have maximum 2 spots.
China is the biggest community in the game that does not have a seat in FPC, and TRX001 has been appointed by the Chinese federation as the newest member of FPC. Congratulations!
Season 98 plans
Changes in number of players and coaches in a team
Youth team sponsor covers the salaries of up to 12 players and 8 coaches. If a team exceeds this limit, the selection for compensation is done randomly.
Starting from Season 100, the limit will be further reduced to 5 coaches, whose salaries will be compensated.
Starting with season 102, coaches’ skills will start decreasing from 60 years old.
Continue optimizing the system of training, so that the game would be better available during it.
Changes in match engine: adjust coaches’ influence so that it depends on the actual difference between coaches’ skills, not only on the fact that one is better at some skill. Coaches’ influence in matches is quite big, therefore we plan to include changes gradually in the upcoming 5 seasons.
Update more old-design pages
We wish everyone a good season!...
Champions
World League 1.1
Minnesota Timberwolves secured their title for the third season in a row and continued his dominance in the game, winning 5 out of the last 6 season’s top league.
The team famous for its defence has proven the old saying defence wins titles. They allowed 54 points per game in the finals series against HK Monarch and swept the series 3-0.
Wǒ bù pà has come back from being down 1-2 against Sun Tzu in the bronze series and won a medal in the top league just in their second season after being promoted from WL2.
Leng Cha of Wǒ bù pà has been named MVP of the top league, averaging 15 points and 23 efficiency per game. Next season is the last on his contract, has he earned a raise? :)
1. Minnesota Timberwolves. Manager: 史塔克
2. HK Monarch. Manager: CoachM0329
3. Wǒ bù pà. Manager: YAOQINWEI
U21 World Cup
Classic BP final was played in the U21 WC when China met Lithuania. Lithuania had no chance in the game losing 75-90 and China has won their third title in a row.
Taiwan recovered after a heavy loss to Lithuania in the semis by winning the bronze game 90-76 against Spain.
Carcarlo Pravettoni from Italy has been named MVP of the tournament averaging 15 points and 7 rebounds per game. Last season Organic Waste extended his contract for the next 5 seasons, very well timed!
1. China. Manager: zhiyangxu
2. Lithuania. Manager: Zolininkas
3. Taiwan. Manager: 隨風
U16 World Cup
Poland has achieved a historical result winning the U16 final for the first time. The team has not been seen as the favourites of the tournament but proved the non-believers wrong by beating Taiwan 75 - 69 in the gold medal game.
China managed to recover in the bronze medal game after a loss in the semi to Taiwan. They beat Lithuania 66 - 58 in a defensive battle.
Evan Abra from Canada has been named MVP of the tournament. The 2.17cm monster was unstoppable and averaged 29 points and 7 rebounds per game. He should have no problem using his height and athleticism in the senior basketball in a few years, watch out!
1. Poland. Manager: Artemix
2. Taiwan. Manager: jiasyuan
3. China. Manager: 纳什
Season 97 Updates
This season we’ve been working intensely on the planned update related to the coaches’ training. We are very happy that we managed to include this part of the update on time.
However, we’ve been working not only on the changes in coaches’ training but also on the optimization of the whole training process. In the beginning of the new season we will continue tuning the process of training so that it doesn’t freeze the game for a few minutes at 11pm game time.
Included beautiful new design of Matches’ pages
Changes in number of players and coaches in a team
The limit on the maximum number of players and coaches per team has been removed.
Youth team sponsor only covers the salaries of up to 12 players and 8 coaches. If a team exceeds this limit, the selection for compensation is done randomly.
Starting from Season 100, the limit will be further reduced to 5 coaches, whose salaries will be compensated.
Updated system of coaches’ training
Considerably increased influence of coach’s age
<50 y. - main improvement of coaches
50-59 y. - coaches improve a little or stop improving
>=60 y. - coaches don’t improve anymore. Starting with season 102, coaches’ skills will start decreasing.
Coach’s position influence on training
Head coach - depends on tactical skills of the opponent coach (in today’s match)
Assistant and training coach - depends on the head coach’s RT and head coach’s skill (that is being trained)
Other criteria remain the same: coach’s potential, skill’s inner potential, day surprises
Coaches’ experience growth depends on:
Influence of other coaches, depending on coach’s position (similarly as in the above mentioned skill’s training)
Opponent strength and result of today’s match
Few small bug fixes
Match engine updates
Attempt to fix the bug where sometimes a pass to the leader didn't work
Community News
We have received numerous quality posts by the community and shared them in the news. We always love hearing from you guys and we will share some more soon. Our personal favourites were the community interviews and AI created facelifts of the players.
We have also noticed a really cool update by MikeHoudini who has created a script to improve the experience watching the games LIVE and shared it on the game Discord server:
And all it took was a bit of CSS to improve my live match viewing experience tenfold. If anyone else wants to have the same layout, the code's available here: https://www.codedump.xyz/xml/ZfCruPGddUn5v_8M I tested it with Greasemonkey (Firefox addon) and Tampermonkey (Chrome/Firefox/Edge/Safari addon).
Very well done, and 2.000 credits reward has been sent to Mike. We love seeing these community-made updates and if you have anything that could improve the life of our players - please share!
Also we have seen the Taiwan community being active in promoting the game inside their BP community as well as attracting new members to the game, therefore we would like to allocate a 5% scouting bonus for the community effort.
Also, Lithuanian and French federations have organised the 2nd Davis Cup earning them a 5% scouting bonus as well.
We are yet to hear from other federation presidents about the exceptional effort of their community members. Don’t be shy and let us know and get rewarded!
FPC News
Due to low activity one Lithuanian spot has been removed. In the future, one federation will be able to have maximum 2 spots.
China is the biggest community in the game that does not have a seat in FPC, and TRX001 has been appointed by the Chinese federation as the newest member of FPC. Congratulations!
Season 98 plans
Changes in number of players and coaches in a team
Youth team sponsor covers the salaries of up to 12 players and 8 coaches. If a team exceeds this limit, the selection for compensation is done randomly.
Starting from Season 100, the limit will be further reduced to 5 coaches, whose salaries will be compensated.
Starting with season 102, coaches’ skills will start decreasing from 60 years old.
Continue optimizing the system of training, so that the game would be better available during it.
Changes in match engine: adjust coaches’ influence so that it depends on the actual difference between coaches’ skills, not only on the fact that one is better at some skill. Coaches’ influence in matches is quite big, therefore we plan to include changes gradually in the upcoming 5 seasons.
Update more old-design pages
We wish everyone a good season!...