Match analysis: Panthera Wheels vs Nea Halkidona BC

We've looked at two matches between the same teams that have raised questions for their participants, and we'd like to share some insights.

 

Matches reviewed:

https://www.basketpulse.com/en/Rungtynes-aprasymas-17234509.htm

https://www.basketpulse.com/en/Rungtynes-aprasymas-17234510.htm

 

Issues raised:

-        Panthera Wheels lost the rebounding battle by a wide margin despite three post players from Nea Halkidona BC fouling out early in the third quarter.

-        A two-game difference in rebounding.

-        Number of fouls per match.

-        Kostoulas had 0 steals, although he averages 1.5 interceptions per game.

 

Comparison of teams

Let's start by comparing the teams.

 

Users are advised to compare statistical averages and check which team is better in this area. This can often be used to predict which team has the skill advantage.

https://www.basketpulse.com/en/League-stats-1300-teams_World_League_4_8.htm

 

Rebounds:

Nea Halkidona BC leads the entire league with 35.4 rebounds per game, while Panthera Wheels are seventh in the league with a 31.9 rebound average.

Halkidona has an advantage in this area.

 

Comparing teams' average skills is a bit more complicated and not easily accessible to users. When calculating minutes spent on the court, the skill averages look like this:

Nea Halkidona 7.1 rebounding skill average

Panthera Wheels 5.8 rebounding skill average

 

Another important aspect is tactics. In this case, both teams used the same settings for the fight for balls in attack and the emphasis on defense, so neither team gained an advantage.

 

Under normal circumstances, it should come as no surprise that Halkidona are winning the rebounding battle.

 

The situation in the third quarter

Let's examine the situation after the 3rd quarter in the first game (https://www.basketpulse.com/en/Rungtynes-aprasymas-17234509.htm).

 

Halkidona is still winning the battle for the boards in the last 7 minutes of the 3rd quarter.

 

The following Halkidona players spent the most time on the field: Hristopoulos, Kouvatsos, Kostoulas, Stavlas, Antipas.

 

Average rebounding skill of these players: 8;

Average height: 200.8.

 

Meanwhile, the Panthera team mostly played: Wang, Zandi, Narušis, Sheung, Kajwang.

 

Average rebounding skill of these players: 5.4;

Average height: 205.

 

The difference in the rebounding skills of the players is big enough and it cannot be compensated by a bigger height.

 

We also want to note that we get frequent requests from the community to reduce the influence of height in the game even more, and I think this is a good example that a large advantage in skills compensates for the influence of height.

 

Analysis of the second match (https://www.basketpulse.com/lt/Rungtynes-aprasymas-17234510.htm):

 

The composition or tactics of the teams did not change, so we are looking for the answer to the difference in rebounds in the chronology of the matches.

 

Three main factors played a key role in rebounding:

1. The ball bounced right into his hands.

In the first match, there were 4 such events, all of them in favor of the Halkidona team.

In the second game, there was only one such event in favor of the Halkidona team.

Luck accompanied the Halkidona team in both cases, but much less in the second game.

2. The number of rebounds in the two games is different due to the amount of missed shots, Halkidona had a significantly lower number of shots when playing the away match. This led to more opportunities to fight for the ball in attack.

3. Fouls in the fight for the ball.

In this match, we see two quick fouls from Mavrikakis on rebounds, after which he begins to fight for rebounds passively. Later, Khefacha and Trihopoulos earned 3 more fouls while fighting for the ball .

 

In the first match, there were only 2 fouls while fighting for the ball. Therefore, in the second match, Halkidona fought significantly more passively due to this type of fouls and won fewer balls.

 

This effect has been reduced in engine version 1.4-b.1 and the changes will be implemented in the World League from the start of the next season. We write more about it here:

https://www.basketpulse.com/en/Pagalba-sarasas.htm#hlpanc_632c567404b00
 

Fouls

According to the team statistics, we can see that Halkidona fouls more often. It can be seen in the match as well.

 

Panthera has the advantage in experience, athleticism, shooting and offensive skills. Meanwhile, Halkidona has an advantage only in defensive skills and this leads to Halkidona's foul trouble.

 

For example, Mavrikakis (speed 7, jumping 8, experience 8, defensive IQ 4, shot contest 10) fouled Anusevicius three times (12-10-12 athleticism, 12 close-range shooting, 10 experience and 14 centimeters taller). All fouls occurred with a +5 skill ratio.

 

This shows that poor skills prevent foul-free defense. Emphasizing low-post defense would make defending a little easier. We've also updated fouling in version 1.4-b.4 of the test engine, and players will be less likely to pick up five personal fouls in the World League starting next season.

 

Kostoulas intercepted balls

This player averages 1.5 steals per game, but didn't steal a single ball in both games.

 

Kostoulas is a reserve point guard and comes off the bench. Most of the time he played against a classic PG with all offensive skills of 12 and it was more difficult to intercept the ball from him than from presumably weaker direct opponents when playing against other teams.

 

If you would like to see more analysis of this type, click the green ball below this news article and we will review community-selected matches again in the future.

 


Match analysis: Panthera Wheels vs Nea Halkidona BC
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Show hidden replies: 63
timmy296701 thats my point all the time, during 3Q, 30 minutes and even using analize tool too check quality players and shoot situations, during 30 minutes Game engine SHOWS my players are better attack and defence (12-12-12 in attack and 12-12-10 in defence mostly all players) and GE decide that I have to lose the Game. Nothing else.
If Game works like this, I wanted to know and decide if I want to keep playing
-- 93 S 5 d.
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+0
Reminds me this
https://youtu.be/n_DtpY9wbGg
I wonder how 50RT can score a single point from 300RT
-- 93 S 5 d.
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+1
30!!! Offensive rebounds. This Game is crazy.
Ripis average 34 rebounds per Game, 29 my team. Today: 28/46(30 offensive) he took more offensive rebounds than my team total rebounds
a-darius dwayne3 any logical explanation? This GE ruin this game
-- 93 S 13 d.
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+1