Single match tiredness vs long-term tiredness

Currently quite often we hear complaints that tiredness is not working correctly in the new ME. It seems that the community would like to have more events and more turnovers linked to  tiredness. Therefore, I want to explain more detailed about tiredness in the new match engine.

Earlier version of ME was criticised because teams with 7 players could win the championship. Changing this situation was one of the goals of the new ME.

 

Initial adjustments

 

During the testing phase of the new ME we had a significantly bigger tiredness effect in a single match.
However, this version was strongly criticised by the community. It was pointed out that players should not start making mistakes and be completely terrible just because they are tired

The community also pointed out that in the real world teams often play important matches with very short rotation and these players even at the end of the matches can still play at a high level.

 

As these are valid points, we moved to implementing “long-term” tiredness. So we reduced the negative tiredness effect in a single match and in the same time we created “long-term” tiredness

 

Worse performance should be expected due to long-term tiredness
 

The goal is that teams with short rotation would not be able to maintain excellent shape during the whole season. So in the final phase of the season they should play worse because they play many minutes and because they are in bad shape.
 

PLANS FOR UPCOMING TEST ENGINE UPDATES

The long-term tiredness will be increased some more from the next season (this was announced in the news). Afterwards we will review the situation and make further changes if necessary.



Comment about tiredness in the match engine
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Nesamome su tuo nuovargiu, kaip negalima reguliuot treniruociu, atrodo zaidzia po 25min ir visi pervarge, duodi diena pailset, vistiek pervarges...taip po puse sezono jau visi startinio penketo zaidejai buvo pervarge ir sugriove sezona, tenka krist i zemesnes lygas. Anksti baigtas sezonas, daug finansu prarasta. Reikejo 5 laisvu dienu, kad zaidejai atgautu forma, KOSMOSAS -- 91 S 55 d.
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Its not only important how many minutes your players actually Play but also in which way they play.
Of course also a young player will be tired after 20 minutes with high pace and pressing the whole time.
-- 91 S 55 d.
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I used to play normal defense and normal pace, and 6 of my 8 players are tired or dead. And half season playing with 9 Squad. 21-24 minutes the whole team. I do no know the explanation, but in the past 40 season I never had a tired player -- 91 S 55 d.
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